Hi, I'm Garrett

An AI Application Creator based in New York City & Miami.

I am a Full-Stack Software Developer & Designer focused on delivering delightful AI-powered Customer Experiences in record time

Professional Experience

Kernel

Lead Developer • Neurotechnology Clinical & Research Software

2019
2022

I was the lead engineer (hands-on, small team—no people management) behind Kernel’s primary R&D software: a real-time, websocket-driven platform used daily to develop, test, and iterate on our neurotechnology hardware systems. I built end-to-end experiences across React/TypeScript/CSS and Python—tight feedback loops, high-signal dashboards, and tooling that made complex research workflows feel usable. I also helped design and ship Kernel’s first clinical software to the App Store as the company brought its first device to market.

Aircam

Founding Developer • Consumer Photo-AI Mobile Software

2018
2019

As a founding developer, I designed and built the attendee-facing mobile web app for live event photo-sharing—where guests could see high-quality photos moments after capture. Because events have one photographer but many viewers, I obsessed over the mobile web experience: speed, reliability, and a “feels native” UI for real-time browsing and discovery. I owned the product end-to-end in a lean team, integrating with our camera→iOS pipeline and delivering under the very real constraints of event day.

Apple

Developer • App Store & iTunes Software

2015
2018

At Apple (App Store & iTunes), I built internal tools used by App Review, Editorial, and other teams to improve approved-app quality and reduce review cycle time. I also created autonomous review systems that deployed submissions onto real device farms, “played” through apps without human input, and generated structured signals that fed directly into review workflows (including auto-reject triggers). Alongside that, I contributed to internal component/SDK efforts and won an iTunes hackathon with the prototype that seeded what later became App Clips.

Krafted By Us

Developer • Freelance Application Software

2015

Krafted By Us was my early freelance studio chapter: shipping polished websites and small applications for real clients, with high standards and fast iteration loops. I handled design + build + delivery, learned how to scope and communicate clearly, and developed the “make it simple, make it solid, make it beautiful” approach I still bring to every engagement.

My Companies & Education

Music Maketh

Foundational Creative AI Made from Art for Artists

2025
Present

AI creativity and alignment. I’m building Music Maketh (Mind): a research-and-product studio exploring “Musical Intelligence”—using music and art as a foundation for more curious, creative, and humane AI. The work spans new models, tools, and experiences (Muses, Tuners, Notes), alongside ongoing neuromusicology and alignment R&D—aimed at helping people create, understand, and feel more deeply through music + AI.

Advanced Engineered Software ($ENGI)

Decentralized, Autonomous Software Engineering Creation & Exchange

2022
Present

AI coding and cryptocurrency. Engi is my open-source AI + crypto experiment: “easy software engineering for Earth.” It started as a decentralized gig economy for coders, then evolved toward an AI-native system for creating, objectively measuring, and exchanging software engineering work—pushing into autonomous engineering agents with real procurement and execution capabilities.

Boston University College of Fine Art

Bachelor of Music in String Performance • Studies in Computer Science

2010
2014

I earned a Bachelor of Music in string performance while also studying fine art and computer science. That mix shaped how I build: technical rigor with artistic intent—treating software like composition, where craft and taste matter as much as correctness.

Additional Alternative Education

Galvanize Hack Reactor (Full-Stack Application Development) • Stanford Professional Development (Computer Science)

2014

I completed Galvanize Hack Reactor (full-time immersive full-stack development) and continued with Stanford professional development in computer science—rounding out a very practical, ship-focused foundation in modern web engineering.

Personal Project Explorations

Ino • Beam • Wolograms • Shred

Pervasive
Present

Ino — iOS news app using semantic analysis to detect and filter opinionated reporting. Beam — AR “Find My Friends” style spatial social exploring. Wolograms — experiments in real-world display for 3D video. Shred — frictionless winter equipment rental. And more mad experiments...

Spoken Languages

English
Native
French
Basic
Russian
Student

Software Development Skills

Full-Stack Application Engineering

TS/JS, React, Node
Python, Flask
Rust, Rocket, Diesel
[Postgre/My]SQL, MongoDB, Pinecone
Vercel, AWS, Supabase

Product Experience & Interface Design

CSS, Tailwind
Motion Animation
Data Visualization

Drop Me A Line

Ready to ship great AI in your application today? Let's talk!

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Address

Miami, Florida
New York City, New York